The Seven Deadly Sins: Origin Armor Rework and Equipment Sets Guide

Armor pages matter because Version 1.5 does not just add more gear. Official notices point to an actual equipment balance revamp, which means old assumptions about set value, quality targets, and rebuild timing can become expensive mistakes.

What Changed in the Official Direction

  • Official Version 1.5 notices describe an Equipment Balance Revamp, not just a small stat tune-up.
  • Developer Notes #13 also frame armor as part of the larger growth system revamp.
  • The broad takeaway is that armor and set decisions should be judged by current system structure, not by older launch habits.

Best Use Case

Open this page when the real question is whether you should rebuild gear now, keep old set assumptions, or wait until the Version 1.5 structure is fully reflected in your current progression route.

What to Re-Check First

  • Whether your current set pieces still deserve investment after the balance revamp
  • Whether quality targets and set value changed enough to affect farming priorities
  • Whether your current team route is being held back more by old gear logic than by roster strength

Why This Page Exists

Armor pages age well when they answer the expensive question: should you keep stacking the same old set route, or did the latest system direction change what counts as efficient gear progression? Version 1.5 makes that question real.